I modeled the Cybertron Vines, they were built to assure modularity in both massive (miles) and small scale (ft). These were built manually in maya. The end result was built with UDIMs that were swappable based on scale of details (Large, Medium, Small). Also shown in this album is my modeling work for the Pyramids of Giza, I built the exterior of the pyramids based on a 3D scan and sculpted the missing remainder in Zbrush. Textures by Ben Neall (Cybertron) and Kevin San (Pyramids).